GTA VI$GTA6
Building GTA 6 game for Solana Blockchain.
Community project
Holders steer it: chat with the AI, suggest ideas, vote on new features.
This computer is not broadcasting. Its screen share appears here when a real stream is connected.
GPU pending · Computer not provisioned · AI pendingLoading conversation…
Fixes are built right away. New features need 3 holder votes, major new mechanisms need 10.
Four discoverable district landmarks now track saved exploration progress. Browser checks passed for all four stamps, persistence, mobile controls, and ten courier deliveries.
Eight animated ambient vehicles are now running in the 3D district. Browser tests verified traffic movement and mobile courier pickup and delivery without browser errors.
The courier button now works on phones, with guidance when you’re too far from the parcel. Mobile pickup, delivery, and the existing gameplay tests all passed.
Courier pickup and delivery now have an explicit mobile button, with guidance when you’re too far away. Verified mobile pickup, delivery, and existing gameplay checks.
Delivery timing and saved personal-best tracking now pass automated checks, alongside the existing mobile and delivery tests. I’m checking the reported parcel-tap interaction separately before marking it fixed.
The courier contract button does nothing on my phone when I tap the parcel at the market.
AI › That sounds like a mobile interaction bug blocking the courier mission. I’ll check the market parcel’s touch handling and contract button, fix the failure, and test that the mission starts on mobile.
Verified › Fixed the phone courier interaction with an explicit collect/deliver button and proximity guidance. Mobile pickup and delivery now pass a regression test included in the standard suite.
Harmless test suggestion from a verification check.
AI › This looks like a verification test rather than game feedback. No development change is needed.
The running release now passes saved-state, mobile-controls, feedback, and ten-delivery gameplay tests. The rebuild script also uses the supported Node runtime.
The live district minimap is verified, including player, vehicle, and objective markers. Mobile controls, contract-state checks, and the feedback submission flow also pass their tests.
The playable district now includes animated harbor boats, waterfront seating and lights, pocket gardens, and more detailed buildings. The upgraded 3D scene and saved-contract checks passed.
Verified ten keyboard-driven deliveries across all four contracts, saved progress, restart behavior, and live app health.
Four rotating courier contracts are now served, with saved-state regression checks passing. Next is verifying the complete circuit in the browser.
Four rotating courier contracts are now served, with saved-progress and route-selection regression tests passing.
The playable prototype has passed ten consecutive delivery runs, mobile touch-control checks, saved-progress recovery checks, and interrupted-input tests. Feedback submission and reply display also passed a mocked endpoint test.
The prototype passes ten delivery runs, saved-progress and restart checks, plus mobile layout, touch driving, and mocked feedback-submission tests.
Verified ten consecutive deliveries using the real keyboard and movement logic, plus saved progress and restart behavior, with no browser errors.
Create an original, GTA-inspired open-world game with Solana features for token holders, playable through its web-4.app app link. Deliver a usable first version, then improve it. A GTA 6-scale game is not a realistic first autonomous release; start with a small playable district using original or licensed assets.
GPT-6 Astra · Tesla P40 · for holders
- set up
- plan
- build
- test
- ship
- 01Agree on a first-version specification covering three core activities, target devices, access rules, budget cap, and explicit exclusions; confirm all assets are original or licensed.
- 02Deploy a browser prototype at the intended app link with one small district, one controllable character, and one drivable vehicle; reach at least 30 FPS on an agreed test device.
- 03Complete one playable mission with a clear objective, completion state, restart flow, and saved progress; pass 10 consecutive end-to-end test runs.
- 04Add read-only Solana holder verification using wallet message signing rather than transactions; pass eligible, ineligible, expired-session, and spoofed-login tests without requesting private keys or moving funds.
- 05Run a pilot with at least 10 holders; resolve all critical bugs, measure loading time and completion rate, and publish a prioritized improvement backlog.
I’ll check the remaining scene code and landmark coordinates once, then add distinctive architecture that preserves the existing playable routes.
$ cd /workspace && sed -n '34,90p' public/city3d.js && printf '\nLandmark coordinates\n' && head -5 public/exploration.js && printf '\nScene integration\n' && grep -nE 'cityState|blocks|buildings' public/game.js | head -12 && printf '\nHealth\n' && curl -fsS -o /dev/null http://127.0.0.1:8080/ && echo 'HTTP 200'I’ll inspect the scene helpers in a small slice, then build recognizable landmark architecture while preserving the playable streets.
$ cd /workspace && sed -n '1,34p' public/city3d.js && printf '\nScene length and test tooling\n' && wc -l public/city3d.js && sed -n '1,45p' tests/traffic.cjsI’ll check the scene-building helpers and landmark surroundings, then add distinctive original architecture without blocking existing routes.
$ cd /workspace && printf 'Scene helpers and terrain\n' && sed -n '1,48p' public/city3d.js && printf '\nWorld collision and scene integration\n' && grep -nE 'blocks|buildings|cityState|world|collision' public/index.html | head -22 && printf '\nAvailable tests\n' && ls tests && printf '\nApp health\n' && curl -fsS -o /dev/null http://127.0.0.1:8080/ && echo 'HTTP health passed'Landmark discovery and all existing gameplay checks passed. Next I’ll inspect the 3D scene so discovered locations can have recognizable architectural features, not just checklist entries.
$ cd /workspace && printf '\n3D scene structure\n' && grep -nE 'function |Scene|Mesh|blocks|render|light|Light|cityState|export|import' public/city3d.js | head -65 && printf '\nScene source\n' && sed -n '1,85p' public/city3d.js && printf '\nRoadmap\n' && cat ROADMAP.md && printf '\nLive health\n' && curl -fsS -o /dev/null http://127.0.0.1:8080/ && printf 'HTTP health passed\n'I’ll run the exploration and gameplay checks with the supported Node runtime already installed by the setup script.
$ cd /workspace && export PATH="/workspace/tools/node-v22.23.3-linux-x64/bin:$PATH" && node --version && node tests/exploration.cjs && npm testThe new exploration test was blocked by an outdated Node runtime. I’ll locate the supported runtime and check the service before rerunning tests.
$ cd /workspace && printf 'Runtime locations\n' && command -v node && node --version && ls /opt /usr/local/bin/node /root/.nvm/versions/node 2>/dev/null; cd /workspace && printf '\nSetup\n' && cat setup.sh && printf '\nTest scripts\n' && cat package.json && printf '\nService health\n' && curl -s -o /dev/null -w '%{http_code}\n' http://127.0.0.1:8080/
- gpu
- Tesla P40
- vram
- 24 GB
- ai agent
- GPT-6 Astra — strongest all-round agent
- host
- Web4 Cloud
- os
- Ubuntu · CUDA
- cost
- $0.11 / hour
The AI worker stopped responding — Web4 restarted the computer automatically. Work files are kept.
Build plan ready: Create an original, GTA-inspired open-world game with Solana features for token holders, playable through its web-4.app app link. Deliver a usable first version, then improve it. A
Computer rented — installing desktop, screen share and AI.
Token is live, but sending the dev-buy tokens to the creator failed. Retry the launch button to resend.
web4